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How NOT to make your DREAM Game | Sundercore Devlog

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01.10.2023

This video shows the many iterations my indie game has gone through to get to where it is today. BTW, yes I know there's a difference between roguelike and roguelite, I just call them the same thing in this. And for the people asking, the concept art near the end of the video is midjourney AI generated. Sundercore is an Action Roguelike dungeon crawler being developed in Gamemaker Studio. Join the discord here: 🤍 🤍 🤍 🤍 #gamedev #indiegame #gamemaker2 #devlog

Marketing My Indie Game Got Me BANNED | Devlog

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02.10.2023

In today's devlog, we're taking a look at how marketing my indie game got me shadowbanned and blacklisted. How will I now be able to market my game, when I can't reach out to people? #devlog #gamedev #roguelike Billy's Nightmare is a roguelike game where you use abilities & items based on child logic to help Billy fight his nightmare. Poison bullies with a pair of Stinky Socks, set creepy toys on fire with a Magnifying Glass or make them step on some painful Pego Bricks! ► Get Billy's Nightmare on Steam: 🤍 ► Join the Billy's Nightmare Discord: 🤍 ► Get some good images of Billy for your thumbnails here: 🤍

How I Made My Game Look AMAZING | Devlog

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02.10.2023

A new Singularium devlog, where I take the game from looking like something a ten year old might make, into something I'm really proud of. We now have a steam page, go wishlist it here: 🤍 Join my Discord: 🤍 Play my games: 🤍 Music: - "Funky Monkey" by Antti Luode - "Untitled" by Sgt. Pepper - "Untitled" by Sgt. Pepper Check out the producer, Yaniv's latest song: 🤍 Funny paragraph you can ignore: - This game is a Movement Shooter like Doom or Karlson. It's a first person indie game like minecraft or MINECRAFT that I didn't make in 24 hours or in one month or 1 MONTH. It's made in Unity the engine which made among us (AMONG US) and fall guys and escape from tarkov, which is also used by youtubers like Dani who make DEVLOG. It doesn't use Unreal Engine. #GameDev #devlog #IndieGame #IndieDev #Unity #Unity3D

How This ONE ANIMATION Changed My Game... | Indie Devlog

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25.09.2023

This one animation completely changed my game... Support the Game: ▶Patreon: 🤍 ▶Phase I: 🤍 Come Join the Community: ▶Discord: 🤍 ▶Website: 🤍 ▶Twitter: 🤍 ▶Instagram: 🤍hyvestudios ▶Twitch: 🤍 The Team: ▶ Zoop: Project Lead ▶ IToastPotatoes: Animator ▶ Dennis: Web Developer 🤍 Today's Video: In the last month, our game has gone a complete makeover. A simple animation that was sent over completely changed how we went about developing my dream game. About: Hello! I am an indie game developer working with a couple of others to bring to life my project! I am currently working on a low poly RPG game based off some games such as the souls series and breath of the wild! I have been working on this for quite some time, but I only recently started uploading my progress. The rest of the progress can be found on my discord server! -Credits- Music from #Uppbeat (free for Creators!): 🤍 License code: MMZOTE9XTFRJR5HB 🤍 License code: 7QUONSOQ5JKQYBUB 🤍 License code: LY45LIONTUTBBLZI 🤍 License code: IPLLXMRXNIBHNPLP 🤍 License code: UUXEJBMITFVZI6HO 🤍 License code: 5EFYWAN8WA8D4CW6 🤍 License code: 7OLLX0NGNE3LC4XZ Context Sensitive | UPBEAT CHIPTUNE ♫ Amiga 🤍 🤍 [Inspirational Game Developers] Dani - Adding New Weapons to my Game! (Got me into Devlogs) 🤍 Sam Hogan - I Made Minecraft in 24 Hours (Motivates to work) 🤍 Michael Kocha - Devlog Ep 14 - Quest Design and Alpha Test Event Results (Reason I pursued Windshire) 🤍 Brackeys - Making of PARTY KILLER - Ludum Dare 46 (How I learned C#) 🤍

Staying Motivated | Project Feline Devlog

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25.09.2023

MERCH ► 🤍 WISHLIST ON STEAM ► 🤍 Support the devlog ► 🤍 This episode is a love letter to you and the Feline community at large for standing by me. In this episode I discuss my struggles with motivation and self-doubt during some pivotal decisions throughout the development of Project Feline. Project Feline is an anime-style parkour adventure starring Gabi the cat-girl hybrid who can build insane momentum by running on walls, grinding on rails and sliding down hills. Using Gabi's feline abilities, players traverse complex environments as fast as possible! This documentary series explores my journey as an emerging indie game developer building my dream game from start to finish, utilizing the internet and community-powered tools like Unreal Engine and Blender. 🤍 🤍 🤍 🤍 🤍 Attributions "Embers and Ashes" by Anenon licensed under CC BY 3.0: 🤍 Chapters 0:00 Prologue 0:21 Creatures of Habit 1:25 Deliberating Doubt 3:02 It's Dangerous to Go Alone 3:47 Epilogue #indiegame #gamedev #devlog

I Added Multiplayer to My 4D Game! (4D Miner Devlog #3)

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21.09.2023

Access the latest features by becoming a 4D HyperSupporter on Patreon! 🤍 Official 4D Miner Discord: 🤍 Subreddit: 🤍 Official Wiki: 🤍 Twitter: 🤍 Play the Demo: 🤍 Ramder's channel: 🤍 Skin Tutorial: 🤍 Patreon Poll: 🤍 Music in this video: Roving - Detritus Obscurity - Nerae Veiled Waves - Nerae Hyperplane - Nerae

My MAGICAL solution to weapon durability! | Devlog

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27.09.2023

I teach game development/programming courses on Udemy, check them out if you're interested! Lua and Love2D: 🤍 C# and MonoGame: 🤍 Join my Discord! 🤍 Demo of my game is available here: 🤍 Music: Gaur Plains (Night) - Xenoblade Chronicles

Procedurally Animated Monsters in my Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #2

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16.09.2023

Welcome to the third devlog for my procedurally generated monster-hunting game, Vicious Legacy! In this episode, we look at procedural animation, IK in Unity, and take a look at state machines! Made in Unity HDRP. Please share any questions or comments below. Vicious Legacy Watch the first episode: 🤍 OFFICIAL DISCORD! 🤍 Website: 🤍 Instagram: 🤍 Email: viciouslegacygameinfo🤍gmail.com Chapters 00:00 Intro 01:30 Monsters 02:36 Procedural Animation 03:25 IK in Unity 05:28 Movement 06:46 Unity Navmesh 07:46 FSM Refactoring 09:04 Combined 10:39 Final Thoughts My Other Stuff (art) 🤍 (music) 🤍 Links I Heart Game Dev: 🤍iHeartGameDev Mixamo: 🤍 Unity Walker: 🤍 Music 🤍 Bandcamp: 🤍 #devlog #unity #indiegame #indiedev #rpg #roguelike

Transforming Our Game with Pixel Art | Devlog #5

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20.09.2023

Please subscribe! Wishlist on Steam: 🤍 Join our Discord: 🤍

I Made a Multiplayer Game for My CS Thesis | Indie Game Devlog

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12.08.2023

I developed an online multiplayer game in Unity as my final project at university. It took me 4 years to fully develop this game. And I have finally finished my Computer Science degree. Play Sunfloweron 2.0 - 🤍 Support me on Patreon - 🤍 In this indie game devlog, you will see a part of my game development journey while working on my "nightmare" game and a thesis about it. With all the bugs and sleepless nights. Enjoy! ⏱️ Timestamps ⏱️ 0:00 Intro 0:18 What this video is about 0:46 Backstory 1:47 Development 5:37 Thesis 7:06 Scam 8:41 Presentation Day 9:43 Post-mortem 11:07 Outro 🔗 Relevant Links 🔗 The making of Sunfloweron - 🤍 Devlogs - 🤍 Unity tutorials - 🤍 Credits: Edited with Gling AI: 🤍 ————My Links———— 💗 Patreon 💗 🤍 ☕ Buy me a coffee ☕ 🤍 ⭐ Discord ⭐ 🤍 🔷 Twitter 🔷 🤍 📷 Instagram 📷 🤍 🎮Games🎮 🤍 👍 Like and Subscribe! 👍 #devlog #cs #games

My indie game's SHOCKING new dungeon! | Devlog

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03.08.2023

Join my Discord! 🤍 Demo available here: 🤍 Boss pixel art by TrisPixels! Github links from the video: 🤍 🤍

Why Dani Abandoned his Audience

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14.09.2023

Why did Dani completely disappear from the internet? In this video I explain what I think might've happened and what the future of Dani will look like. follow the twitter plpslpsls 👉 🤍 He's the creator of games such as Karlson, Crab Game and Muck. He's famous for his Karlson dev logs, and taking on crazy viewer challenges such as making 3d games. What happened to Dani, Karlson release date

Adding movement mechanics to my multiplayer skiing game - Devlog 6

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24.09.2023

Devlog 6 - This time around we’ll be adding the first 4 movement mechanics to the game. Subscribe for more ✌️ WISHLIST ON STEAM: 🤍 DISCORD: 🤍 TWITCH: 🤍 CHAPTERS: 00:00 Intro 00:31 Menu Updates 01:15 Flags and Towers 02:26 Ice Cavern 03:20 Rocks & Cliffs 03:46 Penguin Missile 04:16 Snow Volumetric Effects 04:58 Adding a tail 06:19 In Game UI 06:50 Boulder sequence updates 07:13 Movement mechanics Intro 08:20 Ability 1 - Boost 10:05 Ability 2 - Bunny Hop 10:55 Ability 3 - Skiing Switch 11:58 Ability 4 - Tuck Position 12:55 Camera control scheme 14:20 Outro #unrealengine #devlog #gamedev #indiedev Music from #Uppbeat (free for Creators!): 🤍 License code: SKMQTD7OVXIXLEQD Music from #Uppbeat (free for Creators!): 🤍 License code: AMA1ZGQVDVSWXXX7 Music from #Uppbeat (free for Creators!): 🤍 Music from #Uppbeat (free for Creators!): 🤍 Music from #Uppbeat (free for Creators!): 🤍

Creating a Farming System - Chef RPG Devlog #10

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23.08.2023

Head to 🤍 to save 10% off your first purchase of a website or domain using code pixelarchitect Wishlist Chef RPG on Steam! 🤍 Follow me on Twitter! 🤍

Starting Fresh - An Elaborate History of Chess - DevLog 1

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20.05.2023

Wishlist now on Steam: 🤍 In this dev log we cover a small portion of the progress on our new crafting strategy game- An Elaborate History of Chess. We create some chess pieces and get them moving, farming and attacking. Join our Discord: 🤍 Check out our last game Paper Pirates: 🤍 Let us know your thoughts! :) #gamedev #indiedev #devlog Music: Tears of the Kingdom by GameChops 🤍

Why Steam REJECTED My Game - 3 Times! | Devlog

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04.09.2023

Billy's Nightmare is releasing in less than 2 months, but with Steam rejecting our game repeatedly, will we really be able to get it approved in time? In today's devlog, we're taking a look at some of the problems we're facing in preparation for our release date. #devlog #gamedev #roguelike Billy's Nightmare is a roguelike game where you use abilities & items based on child logic to help Billy fight his nightmare. Poison bullies with a pair of Stinky Socks, set creepy toys on fire with a Magnifying Glass or make them step on some painful Pego Bricks! ► Get Billy's Nightmare on Steam: 🤍 ► Join the Billy's Nightmare Discord: 🤍 ► Get some good images of Billy for your thumbnails here: 🤍

Coming Back To My Roguelike - Devlog 0

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24.07.2023

I return to my Roguelike game to give it some much-deserved TLC. This overhaul will include art, sound effects, game mechanics, and more. Deciding which project to work on is part of what's difficult about being a game developer, but sometimes outside influences make it much easier to decide. _ 💖Patreon: 🤍 Links To Where I Hang Out: 🤍 Links To My Set Up: 🤍 ArtManOil: 🤍 _ Time Stamps: 00:00 The New Artist 01:11 Planning 03:23 Game Development 07:07 New Enemies 10:23 Favor 10:46 More Enemies _ Devlog Playlists: ✅Binding Of Issac-like Devlog Series: 🤍 ✅Sci-fi Mobile Game Devlog Series: 🤍 ✅GMTK Game Jam 2022 series: 🤍 ✅Ludum Dare 50 Game Jam Series: 🤍 ✅Vimlark(Ready Set Jam)Game Jam Series: 🤍 _ #Devlog #Gamedev #Gdevelop #indiegamedev #games #videogames #indiedev #gamedesign #Pixelart #GameDeveloper​ #GameDevelopment

Indie Game Devlog #5 - Designing A Level

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12.06.2023

::: Steam Page ::: 🤍 ::: Twitter ::: 🤍 ::: Twitch ::: 🤍 Thank you for all encouraging words as I struggled to get through this level! Hope you enjoy the video! ABC-Recipe written by Sara Casén: 🤍 ::: Chapters ::: 00:00 - Intro 00:37 - Early Workflow 01:37 - What blocked me 02:45 - Design Issues solved 03:41 - Ingredients in a level 04:20 - ABC Method 05:30 - Voice Acting 06:29 - Extra round of level design 07:09 - Coin Placement 07:29 - What's left 08:01 - What I learned #madewithunity​ #gamedev​ #indiegame​ #gamedevelopment​ #unity3d​​ #indiedev​ #devlog

Bringing My Cozy Game to Life | Crimson Hollow Devlog #1

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07.05.2023

In this video, I will be sharing the latest progress on my dream game, Crimson Hollow. Please share any questions or suggestions below. Crimson Hollow Steam: 🤍 Discord: 🤍 Instagram: 🤍 Website: 🤍 Patreon: 🤍 Email: crimsonhollowinfo🤍gmail.com My Art Linktree: 🤍 Instagram: 🤍 Website: 🤍 Youtube: 🤍 Music 🤍 Musician's Patreon: 🤍 Chapters 00:00 Hello World 00:39 Intro 01:30 World Building 03:54 Game Mechanics 05:50 Character Customization #devlog #gamedev #unity #cozygames #rpg

7 Days of Working on my Story FPS Game - #Devlog 1

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15.05.2023

My FlexiSpot Standing Desk E8 - 🤍 FlexiSpot Work Like New Brand Day Sale Up to 33% OFF 22nd May to 26th May Deals - 🤍 #FlexiSpotUK In todays video I will go over 7 days worth of progress on my story fps game. I will go over the initial design process and how I came up with the idea. What I plan to do better this time and how I will manage the project. I then cover all the features currently implemented such as player movement, player weapons like a pistol and a knife. Upgrades for weapons like a silencer. Then I move onto talking about the player ability system. I go over how I made a player dash and its according upgrades and go over future plans for different abilities. This video also covers other elements of the gam such as modelling, UI, game feel etc. ➤My Links: Discord: 🤍 Instagram: 🤍 Twitch: 🤍 Twitter: 🤍 Patreon: 🤍 ➤Ignore: Last week I started working on a dream game of mine. I started this idea 2 years ago but unfortunately the production on the game stopped as I planned it poorly and simply wasn't too good at game dev. But here I am again restarting the project. The idea is that this will be a story FPS game about a boy who tries to find out what happened to his best friend who suddenly disappeared. As he goes on this journey he discovers that he has gained abilities; unfortunately as he uses them and tries to grasp them better he is also weakening himself. You the player will follow this story along with some awesome gameplay and fights, the path you take will be different based on the upgrades and abilities you wish to learn. In this video I cover 1 week of progress going over the different system I created, and how the plan came to be. #gamedev #zyger #gameengine #devlog

Filling My OPEN WORLD With ALIEN CREATURES! - Devlog #5

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11.08.2023

Wishlist The Last Explorer: 🤍 Discord: 🤍 This is the sixth devlog on my alien photography and exploration game The Last Explorer, in this devlog I'll be making more creatures and fixing some issues! I still have a lot to do so I want to make these videos to keep track of what I've accomplished so far and share the development with whoever is interested. I would love to hear your opinion or feedback in the comments or on discord! #devlog #gamedev #unrealengine

I added Mario Kart style items to my multiplayer skiing game | Devlog 2

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18.02.2023

This time around we'll be building a bigger course, making AI players to race against, and adding the first items to the game. Subscribe for more ✌️ Join the discord: 🤍 Twitch: 🤍 CHAPTERS: 0:00 Intro 0:34 A bigger map 2:41 Fixing the control scheme 4:30 AI Ski Instructor 6:30 Penguin Missile 8:31 Snow Boulder 9:29 Icy Trail 10:19 First AI Game & Outro #unrealengine #devlog #gamedev #indiedev Music from #Uppbeat (free for Creators!): 🤍 License code: SKMQTD7OVXIXLEQD Music from #Uppbeat (free for Creators!): 🤍 License code: AMA1ZGQVDVSWXXX7 Music from #Uppbeat (free for Creators!): 🤍

This new cladogram view is my new favorite feature (evolution sim devlog 3-5)

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26.09.2023

I'm working on evolution simulation game The Sapling, my solo indie game project. It's a game where you can basically do two types of things: on the one hand, there are a number of scenarios tasking you to design an ecosystem that meets specific requirements, on the other there is a sandbox where you can build your own plants and animals, turn on 'random mutations', and see how they evolve. In this video I explain how various new views with extra information work Questions: 🤍 Steam: 🤍 Itch: 🤍 X: 🤍 Fan initiatives: * Discord 🤍 * Reddit 🤍 0:00 intro 2:27 detail view 3:52 epoch view 6:27 cladogram view 8:59 outro

Calamity Indie Game Devlog #4 - Assets and Difficulty Scaling

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28.09.2023

Hey there, welcome to a new DevLog for Calamity: Oath of Despair. 𝙏𝙬𝙞𝙩𝙘𝙝 𝙋𝙧𝙤𝙛𝙞𝙡 🤍 In this Devlog, I'll show of some new Assets and Talk a bit about the topic of Difficulty Scaling. If you have any question, feel free to ask them in the comments. But most importantly, enjoy :) 𝙇𝙄𝙉𝙆𝙎 𝘽𝙖𝙜𝙥𝙖𝙘𝙠 𝙂𝙖𝙢𝙚𝙨 🤍 - 𝙈𝙐𝙎𝙄𝘾 Big thanks to 𝐦𝐨𝐭𝐨𝐛𝐚𝐢 for the super atmospheric music. Check out their synthwave album 𝐏𝐚𝐫𝐨𝐬 on spotify: 🤍 Chapters: 0:00 Intro 0:26 Gamescom 0:49 New Assets 1:39 Loot Effect 2:10 New Material/Shader and Textures 3:22 A bit of Level Design 3:44 Stream announcement 4:43 Difficulty Scaling general toughts 7:11 Difficulty Scaling in Calamity 8:10 Outro 𝘼𝙎𝙎𝙀𝙏 𝙋𝘼𝘾𝙆𝙎 / 𝙋𝙇𝙐𝙂𝙄𝙉𝙎 𝙐𝙎𝙀𝘿 - Action RPG Multiplayer Starter Template 🤍 - NIAGARA : Blood VFX Pack 🤍 - Essential Sword & Shield Animation Pack 🤍

How a BUG Made My Game 100x better | Devlog

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30.08.2023

A new devlog about my black hole movement game! In this one, I add wallrunning and jumping to my game, features that started out as bugs but became amazing features that improved my game! Singularium now has a Steam page! Wishlist the game here: 🤍 The latest devlog: 🤍 the first devlog: 🤍 Play my games: 🤍 Join my Discord: 🤍 Music: - "Funky Monkey" by Antti Luode - "Dansez" by Fasion Funny paragraph you can ignore: - This game is a Movement Shooter like Doom or Karlson. It's a first person indie game like minecraft or MINECRAFT that I didn't make in 24 hours or in one month or 1 MONTH. It's made in Unity the engine which made among us (AMONG US) and fall guys and escape from tarkov, which is also used by youtubers like Dani who make DEVLOG. It doesn't use Unreal Engine. #GameDev #devlog #IndieGame #IndieDev #Unity #Unity3D

I Made My Dream game In Godot 4... #devlog 1

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05.05.2023

I Made My Dream game In Godot 4... #devlog 1 In this video i make my dream 3D platformer in Godot 4. NOT godot 3.5 because that is outdated and stupid boo boo. This video is a devlog meaning it's kinda similar to dani's videos. Subscribe: 🤍 Follow me on twitter: 🤍 Sorry for the long wait. i might do a stream on tears of the kingdom when it comes out or maybe not idk i'm trying so hard not to get spoiled because of the TOTK leaks...

2 Years of Developing My Dream OPEN WORLD RPG! - (Dream Game Devlog)

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23.04.2022

Want to start a career in game development? Learn more about SNHU's program: 🤍 Thank you to SNHU for sponsoring this video! From Hobbyist to Professional, let's take a look at how I developed my childhood dream indie game Monster Tribe! What does 684 days of gamedev look like? Comment down below your current experience with developing your own games! WISHLIST MONSTER TRIBE on Steam: 🤍 SOCIAL LINKS Discord Server: 🤍 Twitter: 🤍 Instagram: 🤍 Pokémon meets Zelda Breathe of the Wild in this entirely new adventure being developed. Catch monsters, level up from battling, collect rare resources, and explore vastly different landscapes in this open-world monster catcher experience! Monster Tribe's Cool Features: - Turn-Based Team Combat - Dungeon Crawler Elements - Collectible Monsters - Open-World Exploration - 2 Player VS Mode - Leveling Up, Morphing, and Modifying Creatures * In Monster Tribe Devlog 22 we take a look back down memory lane on how this game took me from a beginner developer to a professional full-time indie dev in just 684 days of development! From finding the perfect artstyle, to signing with a publisher and dealing with the headache of releasing a public demo, there is a story in here for almost every gamedev to relate to or take advice from! Monster Tribe has come a long way since we started almost 2 years ago, so thank you all for your continued support, allowing me to develop my child-hood dream game as a full-time game developer / pixel artist. * CHECK OUT THE LAST VIDEO IN THE MONSTER TRIBE DEVLOG SERIES Reece Geofroy - They DESTROYED my Open World RPG Game! (Dream Game Devlog) 🤍 MORE CONTENT FROM MY FRIENDS! Two Star - 24 hours to make the SCARIEST GAME 🤍 Barji - I Made His DREAM Horror Game! 🤍 BenBonk - You Made 100+ Enemies for my Indie Game 🤍 Get a 90% discount on your .fun domain for one year on 🤍 using the coupon code: REECE #MonsterTribe​​ #devlog​​​ #gamedev​​ #indiedev​ #pixelart​​ #gamemaker​​ #gamedevelopment​ #gaming

Making the First Character for my Game | Devlog

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25.09.2021

Support the Project: 🤍 Blender Tutorials: 🤍 Music: シーク (Sheik's Theme) - Marble Pawns The Cave - Super Castlevania Rotating Room - Super Castlevania Dracula's Castle - Symphony of the Night Fairy Fountain - Zelda & Chill Timestamps: 0:00 Intro 0:44 Modeling the character 1:37 References and moodboard 2:08 Texturing the model 4:44 Rigging the character 6:29 Shape Keys 7:12 Posing the character 8:40 Facial animation system 9:56 Thank you to my patrons! #devlog

TONS of Progress For My Action Platformer Game - Devlog 3

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TONS of Progress For My Action Platformer Game - Devlog 3 Support the game (Patreon): 🤍 My Ko-fi page: 🤍 My itch page: 🤍 0:00 Intro 1:16 What I did in the previous devlog 1:43 New pizza bag double jump mechanic 4:37 Balancing on the edge animation 5:12 Adding shadows to the main character 5:32 Boost mechanic update 7:26 Level structure update 8:13 Outro

Indie Game Devlog #1 - A New Idea

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02.09.2023

Welcome everybody to the first devlog of my 3d first person tower defense game. I used this devlog just to get used making videos and talking to my computer screen. The next devlog is really where I will go in to detail about my game. :) Hope you enjoy! Music: 1. Song: 🤍 2. Song: 🤍

My Procedurally Generated Monster-Hunting RPG Roguelite | Vicious Legacy Devlog #0

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Welcome to the first devlog for my procedurally generated monster-hunting game, Vicious Legacy! This will be a procedurally generated action-adventure RPG with roguelite elements. Made in Unity HDRP. Please share any questions or comments below. *had to mute the audio during the sea of thieves bit due to copyright :'( * Vicious Legacy OFFICIAL DISCORD! 🤍 Website: 🤍 Instagram: 🤍 Email: viciouslegacygameinfo🤍gmail.com Chapters 00:00 Intro 01:22 What is Vicious Legacy? 02:59 Water 04:37 The Boat 06:44 The Islands 10:28 The Future 11:15 :'( Serious Games Sideffect Australia - 🤍 IVADE- 🤍 My Other Stuff (art) 🤍 (music) 🤍 Music 🤍 Bandcamp: 🤍 Water Tutorial 🤍 Wave Function Collapse 🤍 🤍 #devlog #unity #indiegame #indiedev #rpg #roguelike

The Hardest Decision I've Made for my Game (devlog)

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26.07.2023

WISHLIST on Steam 🤍 Join Discord! 🤍 Twitter: 🤍

My new OPEN WORLD Action-Adventure Game - #devlog 0

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10.05.2023

Welcome to the introduction devlog for my upcoming indie game - an action-adventure game with open-world sections that you can freely explore. If you're a fan of classic Zelda games, then you're going to enjoy this game! In this video, I'll be showcasing what the game is all about and why it's worth following the development progress. Twitter: 🤍 Discord: 🤍 Timestamps: 00:00 Intro 00:23 Creating an action-adventure game 01:10 The pillars of my game 02:40 What is my new game about? 06:00 Q&A section About: Welcome to my channel. In real life I'm a software developer and in my free time I create video games. This channel shows my progress in the shape of devlogs and other gamedev related videos. Have fun here! #anbagames #andreasbaum #gamedev #indiegame #gamedevelopment #indiedev #unity #unity3d #madewithunity #devlog #blender

I added a FREEZE ability to my multiplayer skiing game - Indie Game Devlog 3

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This month we’ll be working on handling latency in multiplayer, drawing ski trails, adding a couple items and modeling the first characters. Subscribe for more ✌️ Join the discord: 🤍 Twitch: 🤍 Thanks to 🤍pipersdevlog and 🤍delgoodie for their help. Please check out their channels! CHAPTERS: 0:00 Intro 0:33 Comments and Input 0:50 Network conditions - the problem 2:10 Halo 2 standby switch story 3:09 Server / Client Authority 4:15 Character movement in C 5:45 Ski trails 7:15 New Item - Full body freeze 8:04 New Item - Hot chocolate 8:41 Modeling the walrus 10:13 Modeling the wolf 11:30 Outro #unrealengine #devlog #gamedev #indiedev Music from #Uppbeat (free for Creators!): 🤍 License code: SKMQTD7OVXIXLEQD Music from #Uppbeat (free for Creators!): 🤍 License code: AMA1ZGQVDVSWXXX7 Music from #Uppbeat (free for Creators!): 🤍

How I FINALLY made my game FUN after 1 year l Devlog

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25.06.2023

In this devlog, I finally give a sneakpeak of what the combat in the game will look like. I show off the implementation of the ability system, a roll mechanic and some slime monsters! As well as some new game engine features, such as HDR & Bloom. Video on the Ability System in the game: 🤍 Donate or become a member: 🤍 Timestamps 0:00 : Intro 0:36 : Adding slime monsters 2:04 : Making melee combat feel good 3:05 : Roll mechanic 3:42 : Ability system & Fire Nova 5:04 : Adding HDR & Bloom 6:10 : Shoutouts & Outro Discord: 🤍 Twitter: 🤍 Subscribe to my channel: 🤍 Donate or become a member: 🤍 #devlog #indie #gamedev

Weapons! ...and should they break? | Devlog

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31.08.2023

Join my Discord! 🤍 Demo available here: 🤍 Boss pixel art by TrisPixels!

Designing My Cozy Fantasy Game | Crimson Hollow Devlog #0

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26.03.2023

In this video, I will be sharing my progress and plans for my fantasy game, Crimson Hollow. Please share any questions or suggestions below. Crimson Hollow Steam: 🤍 Discord: 🤍 Instagram: 🤍 Website: 🤍 Patreon: 🤍 Email: crimsonhollowinfo🤍gmail.com My Art Linktree: 🤍 Instagram: 🤍 Website: 🤍 Youtube: 🤍 Music 🤍 Musician's Patreon: 🤍 Chapters 00:00 Hello World 00:36 Intro 01:34 About 02:14 Progress 07:00 Future #devlog #gamedev #unity #cozygames #rpg

Turning my Office Roguelike into a Playable Game

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06.06.2023

To try everything Brilliant has to offer—free—for a full 30 days, visit 🤍 The first 200 of you will get 20% off Brilliant’s annual premium subscription. In this devlog we do the impossible and actually make our office-themed roguelike game playable. Although nobody reads the description of videos, I am gonna write something about the game, for example: it's a roguelike (good term for seo), and it's pixel art. Most importantly though it's set in an office, which is the game's main appeal. = My discord server: 🤍 My twitch: 🤍 My twitter: 🤍 = Programs I use: -Unity -Gimp -Kdenlive -Audacity -Obs This video was sponsored by Brilliant

Designing An Ability System For My Game (Unity / Devlog)

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01.08.2023

CREDS: Seb, Rob (Animations), Boip (Mace, Battle Axe, Wishing Well), Raph (Ability Tree Background Art) ► SUPPORT ME ON PATREON! 🤍 ► ASSET STORE PAGE (Animations & Models) 🤍 ► JOIN OUR DISCORD 🤍 ► MAIN CHANNEL 🤍 ► FOLLOW ME IN INSTAGRAM! 🤍 ♪ Castlevania 64 - Rose 🤍 ♪ HOME - Head First 🤍

The Beginning Of A Game Development Journey // DEVLOG #0

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04.03.2023

Hello everyone, welcome to my latest video where I will be sharing with you the exciting progress I have made in developing my very first commercial indie game! I have been dreaming about creating this game for a long time and I'm thrilled to say that I'm finally on track to bring it to life. In this devlogs series, I will be taking you through the various stages of my game's development, including concept design, gameplay mechanics, story and lore, graphics and sound effects, and much more. Whether you are a seasoned game developer or just starting out, these devlogs will be packed with valuable insights and tips that you can use to level up your game development skills. If you are passionate about games and love watching game development videos and devlog videos, then be sure to subscribe to my channel. I'll be regularly sharing updates and progress on this exciting journey, so stay tuned for more! Thank you for watching, and as always, much love to my amazing viewers! Support on Patreon: 🤍 Join us on Discord: 🤍 Follow on Instagram: 🤍 Follow on Twitter: 🤍 PROJECT RED

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